﻿using System;
using System.Collections.Generic;
using System.Text;

namespace SYSoft.Model.ViewModels.DeviceManage
{
    public class PU3000VM
    {
        /// <summary>
        /// 油漆压力
        /// </summary>
        public float Youqi_press { get; set; }
        /// <summary>
        /// 油漆原料桶
        /// </summary>
        public float Youqi_yuanliao { get; set; }
        /// <summary>
        /// 油漆搅拌桶
        /// </summary>
        public float Youqi_jiaoban { get; set; }

        /// <summary>
        /// 固化剂压力
        /// </summary>
        public float Guhua_press { get; set; }
        public float Guhua_yuanliao { get; set; }
        public float Guhua_jiaoban { get; set; }

        /// <summary>
        /// 配比
        /// </summary>
        public float Peibi { get; set; }

        /// <summary>
        /// 产量数据
        /// </summary>
        public int Chanlaing { get; set; }


        public bool Youqi_open1 { get; set; }

        public bool Guhua_open2 { get; set; }


        public bool Youqi_switch1 { get; set; }


        public bool Guhua_switch2 { get; set; }


        public bool Youqi_change1 { get; set; }


        public bool Guhua_change2 { get; set; }


        public bool Youqi_alarm1 { get; set; }  // 原料
        public bool Youqi_alarm2 { get; set; }  // 搅拌

        public bool Guhua_alarm1 { get; set; }  // 原料
        public bool Guhua_alarm2 { get; set; }
    }

    public class PU3000PeiBiChart
    {
        public string Time { get; set; }

        /// <summary>
        /// 配比
        /// </summary>
        public float Peibi_Auto { get; set; }


        public float Peibi_Hand { get; set; }

        public float LowPeibi { get; set; }
        public float UpPeibi { get; set; }
    }

}
